Although Marvel Rivals is still a relatively new game, the community is already buzzing with excitement about potential new features. Recent rumors hinted at the possibility of a PvE boss fight, sparking speculation about an upcoming PvE mode. However, NetEase has clarified that they currently do not have plans for such a mode, but they haven't ruled it out completely.
At the DICE Summit in Las Vegas, we had the opportunity to speak with Marvel Rivals producer Weicong Wu about the potential for a PvE mode. Here's what he had to say:
"For now, we don't have any kind of a PvE plan, but our development team is continuously experimenting with new gameplay modes. So if we find that a new specific game mode is entertaining enough and fun enough, we would of course bring it to our audience."
Following Wu's statement, Marvel Games executive producer Danny Koo joined the conversation and asked if I would like to see a PvE mode in Marvel Rivals. After expressing my interest, Wu elaborated:
"Yeah, we believe there are some of our audience that would like the PvE mode. But also, you can see that if we come up with a hardcore PvE experience, that will be totally a different distinctive experience from what we have right now. So our development team has been continuously experimenting with different approaches to achieve that goal, maybe a lighter mode, in a lighter sense of that, and to see what would work best for our game."
From this, it seems that while there are no concrete plans for a PvE mode at the moment, NetEase is open to exploring "lighter" game modes. This could mean one-off events or similar features. For now, NetEase remains tight-lipped about further details.
Marvel Rivals continues to evolve with regular updates, introducing new characters every month and a half. The latest heroes to join the roster, Human Torch and The Thing, will be available starting February 21. We also discussed the potential for a Nintendo Switch 2 release with Wu and Koo, which you can read more about [ttpp]. Additionally, we addressed the issue of fake hero "leaks" in the game's code that have been misleading dataminers.