The Rune Giant is Clash Royale's newest Epic card, unlocked in the Jungle Arena (Arena 9). A free Rune Giant is available via a launch offer until January 17th, 2025; after this date, it can only be obtained from chests or the in-game shop.
This guide explores the Rune Giant's strategic use, highlighting top-performing decks.
The Rune Giant, an Epic card, targets enemy Towers and defensive buildings. At tournament level, it boasts 2803 Hitpoints and medium movement speed, dealing 120 damage to buildings—more than an Ice Golem, but less than a Giant.
Its unique strength lies not in tanking, but in its Enchant effect. Upon deployment, it enchants two nearby troops, boosting their damage output on every third hit. This buffing ability makes it potent in specific card combinations.
Costing only four elixirs, it's easily cycled without excessive elixir drain. Fast-attacking troops like the Dart Goblin maximize its effect, while slower-attacking troops benefit from strategic deployment.
The following video showcases a Hunter, empowered by the Rune Giant's Enchant, swiftly eliminating a Lava Hound before it reaches the Tower:
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Unlike the Golem, the Rune Giant lacks the Hitpoints to be a solo win condition. It excels as a support troop, distracting enemies and absorbing tower hits while your other units attack.
Here are some effective Rune Giant decks:
Details on each deck follow.
While the Goblin Giant Sparky deck remains viable, this variant incorporates the Cannon Cart.
Card Name
Elixir Cost
This beatdown deck boasts strong defense against various attack strategies. The Rune Giant buffs the Cannon Cart and Goblin Giant (including the Spear Goblins), maximizing damage output. The Elixir Collector provides an elixir advantage, while the Lumberjack and Rage offer additional Goblin Giant support. However, its lack of air defense makes it vulnerable to Lava Hound decks. This deck utilizes the Royal Chef Tower Troop.
This deck reimagines the Three Musketeers, playing more like a Pekka Bridge Spam strategy.
Card Name
Elixir Cost
Early game pressure is maintained using the Bandit, Royal Ghost, and Evo Battle Ram. The Elixir Collector builds an elixir advantage for the Double Elixir phase. The Three Musketeers are strategically deployed. Defense relies on the Rune Giant and Hunter combo, with the Evo Zap supporting Battle Ram pushes. This deck uses the Tower Princess Tower Troop.
A top-tier Hog Rider deck enhanced by the Rune Giant.
Card Name
Elixir Cost
Gameplay mirrors the standard Hog EQ Firecracker, but the Rune Giant replaces the Valkyrie or Mighty Miner. The Rune Giant's Enchant significantly boosts the Firecracker's damage. The Earthquake provides substantial late-game tower damage. Evo Skeletons handle defense. This deck uses the Tower Princess Tower Troop.
The Rune Giant introduces new strategic depth to Clash Royale. Its buffing ability allows for creative card combinations. Experiment with these decks, adapting them to your playstyle for optimal results.