The *Assassin’s Creed* series began exploring the concept of multiple endings with *Odyssey*, embracing a BioWare-style RPG approach. If you're curious about whether *Assassin’s Creed Shadows* follows suit, here's what you should know.
The answer is no. *Assassin’s Creed Shadows* does not feature multiple endings.
Even though you have the ability to select different dialogue options during conversations with key NPCs, these choices primarily influence the personality of your character rather than the main storyline's outcome. This means that all players will reach the same conclusion regardless of their dialogue choices.
The dialogue options do have their merits, however. For example, you can shape Naoe into a more empathetic character who seeks non-violent solutions, or a more aggressive one who sees violence as the only way. While the end result remains the same, the journey to get there can vary slightly. If you prefer not to engage with these choices, you can enable Canon Mode, which removes the decision-making aspect entirely.
It's also worth mentioning that some side quests in *Assassin’s Creed Shadows* can have multiple outcomes based on your actions and dialogue with NPCs. These variations don't impact the main story and the differences in rewards are minor, but they can lead to some intriguing moments in the game. As with the main story, you can opt out of these choices by activating Canon Mode.
Hopefully, this clarifies whether *Assassin’s Creed Shadows* offers multiple endings to its story. For more tips and information on the game, be sure to check out The Escapist.