⚫︎ Larian Studios, the masterminds behind the Divinity: Original Sin series, unveiled their latest project, Baldur’s Gate 3, at Google’s first Stadia Connect event. This eagerly anticipated title continues the legacy of BioWare’s iconic Baldur’s Gate series, which began with the original game in 1998 and was followed by Baldur’s Gate II: Shadows of Amn in 2000.
Read more: ‘Baldur’s Gate III’ Officially in Development at Larian Studios
⚫︎ One year after its announcement, Baldur's Gate 3 has officially launched in early access on Steam, GOG, and Google Stadia. The release came after multiple delays, including a previous target date of September 30, and an earlier mid-2020 projection from developer Larian Studios.
This early-access build of the game included only the first act, a customizable player character, and five playable origin characters: Astarion, Gale, Lae’zel, Shadowheart, and Wyll.
Read more: Baldur’s Gate 3 Releases to Early Access for PC Players
⚫︎ Baldur’s Gate 3 was released for the PC through Steam and GOG, meeting high anticipation. This full version of the game encompasses all three acts, an expanded storyline, all available origin characters, balance tweaks, and enhanced cinematic performance. Shortly after its release, it became one of Steam’s most-played and top-selling games of all time.
Read more: We Need To Talk About Baldur’s Gate 3’s Steam Playercount Numbers
⚫︎ Following its highly successful PC launch, Baldur’s Gate 3 topped the PSN pre-order charts, building anticipation for its upcoming PS5 release. With critical acclaim pouring in, Baldur’s Gate 3 is poised to be one of 2024’s standout titles as the fourth quarter approaches.
Read more: Baldur's Gate 3 Tops PlayStation Store Pre-Order Charts
⚫︎ At this year’s GDC panel, Larian Studios CEO Swen Vincke announced that the studio will be stepping away from the Dungeons & Dragons IP to focus on new projects after Baldur’s Gate 3. Vincke assured fans that Baldur’s Gate 3 will continue to receive updates and fixes before the team fully transitions to their next venture.
Read more: Baldur's Gate 4 Won't Be Coming From BG3 Devs Larian Studios
⚫︎ In an interview with IGN, Baldur’s Gate 3 director Swen Vincke shared his perspective on AI in game development, calling it a useful tool but emphasizing its limitations. Vincke stated he's open to using AI where it can assist but asserted, “AI could never replace the creative side of things, and I can put my money where my mouth is.”
Read more: Baldur's Gate 3 Director Says AI Helps, but Won't Replace Creative Side
⚫︎ Wizards of the Coast lead rule designer Jeremy Crawford recently discussed how Baldur’s Gate 3 has influenced the design approach for the upcoming 2024 edition of Dungeons & Dragons. He specifically highlighted the game’s handling of spells like Cloud of Daggers and Produce Flame as examples of innovations that could shape future rules for the tabletop RPG.
Read more: Baldur's Gate 3 Gameplay Led to Real D&D Rule Changes
⚫︎ Baldur's Gate 3's upcoming Patch 8 will introduce 12 new subclasses across all available classes, alongside crossplay functionality and a brand-new photo mode.
Read more: All new subclasses coming to Baldur’s Gate 3 in Patch 8
⚫︎ Larian Studios celebrated the 100 million mod downloads milestone for Baldur’s Gate 3 by highlighting the “Withers Big Naturals” mod in its curated list of BG3 mods.
Read more: Larian gives Baldur's Gate 3's Withers a pair of big naturals
to celebrate 100m mod downloads
⚫︎ Larian Studios confirmed that split-screen co-op is finally coming to Baldur’s Gate 3 on Xbox Series S with its eighth major update!
Read more: ‘Baldur’s Gate 3 is finally adding split-screen co-op on Xbox Series S
⚫︎ After months of anticipation, Larian Studios is stress testing BG3's upcoming Patch 8 ahead of its release. As the studio's final major update before moving on to new projects, Patch 8 promises to be massive, featuring 12 new subclasses, numerous bug fixes, and quality-of-life improvements.
Read more: BG3 Patch 8 Is So Big, It Needs To Be Stress Tested
⚫︎ Samantha Béart, the voice of Karlach, took to Twitter to pre-emptively decline any future involvement with CRPG titles that serve as spiritual successors to Disco Elysium if they don't involve the original game's creator, stating miss me with that casting call
.
Read more: Samantha Béart Declines Future CRPG Roles Without Original Creators