In the competitive multiplayer arena of Call of Duty: Black Ops 6, players are constantly pushing the boundaries of what's possible, and the final kills they capture and share online are a testament to their skill and creativity. Among these, one kill stands out as particularly remarkable.
The Ricochet Blades, a unique ammunition type for the D1.3 Sector secondary weapon, were introduced during the controversial Teenage Mutant Ninja Turtles event last month. These blades quickly became a hot topic due to their unpredictable trajectory, bouncing off multiple surfaces in unpredictable ways.
Player kev99gh achieved a stunning final kill in a round of hardcore Search and Destroy on the Lowtown map. They skillfully launched a Ricochet Blade, affectionately dubbed a "pizza" by the community, out of the map and back inside, securing a one-hit kill on an enemy player who peeked out a window at the wrong moment.
Longest ricochet blade ever. Bounced a pizza out of the map. Final kill cam.
byu/SpawnTubing inblackops6
.reddit-embed-wrapper iframe { margin-left: 0 !important; }kev99gh's clip, which may be the longest Ricochet Blade kill recorded, showcases the player lining up the shot from behind cover and then tracking the blade's path on the overhead map. The blade travels along the edge of the map before bouncing back through the window to secure the kill.
Such elaborate and seemingly improbable trick shots with the Ricochet Blades are not just a matter of luck. According to Redditor SpawnTubing, who shared kev99gh's clip, the Black Ops 6 community actively seeks out and practices for common camping spots. The timing of the enemy player's peek, perfectly coinciding with the "pizza" flying through the window, is what many in the community call "peak" Black Ops 6 timing.
The Ricochet Blades have ignited a new "bounce kill" meta within the game, with various impressive kills being shared across different Multiplayer maps. Here's another example:
Ricocheted a blade around Subsonic. Final kill cam.
byu/SpawnTubing inblackops6
.reddit-embed-wrapper iframe { margin-left: 0 !important; }However, not all players are thrilled with the Ricochet Blades. Some find them frustrating and annoying to play against. These sentiments may intensify following a recent update from developer Treyarch, which buffed the blades' physics and bouncing speeds. The relevant patch note reads:
**D1.3 Sector**Our initial design for the D1.3 Sector Ricochet Blades revolved around quickly launching many high-speed blades, meant to perform best blind firing into enclosed spaces. We have been following your feedback and agree that, in practice, the use cases for this ammo type are too low. The Ricochet Blades will now do 100 damage to enable one-hit kills, and to compensate we are lowering the fire rate and projectile speed. We think the popularity of this ammo type will see some new interest with these changes and look forward to seeing more of your cross-map killcams in MP.
Ricochet BladesIncreased damage from 75 to 100.Decreased rate of fire.Decreased projectile velocity.Improved bouncing speeds and physics.With these changes, the dominance of the Ricochet Blades is likely to grow, especially as Black Ops 6 heads into Season 3 and the much-anticipated return of Verdansk to Warzone.