Helldivers 2 Armor Passives: A Comprehensive Guide and Tier List
Helldivers 2 categorizes armor into light, medium, and heavy, impacting mobility and defense. However, the real game-changer lies in armor passives – powerful perks significantly impacting gameplay. This guide provides a complete list and tier list of all 14 armor passives (as of game version 1.002.003), helping you optimize your loadouts for any mission. Note that only body armor possesses passives; helmets and capes are standard.
All Armor Passives and Their Effects:
Armor Passive | Description |
---|---|
Acclimated | 50% resistance to acid, electrical, fire, and gas damage. |
Advanced Filtration | 80% resistance to gas damage. |
Democracy Protects | 50% chance to survive lethal attacks (e.g., headshots); prevents chest injuries (e.g., internal bleeding). |
Electrical Conduit | 95% resistance to lightning arc damage. |
Engineering Kit | +2 grenade capacity; 30% recoil reduction while crouching or prone. |
Extra Padding | +50 armor rating. |
Fortified | 50% resistance to explosive damage; 30% recoil reduction while crouching or prone. |
Inflammable | 75% resistance to fire damage. |
Med-Kit | +2 stim capacity; +2 seconds stim duration. |
Peak Physique | 100% increased melee damage; improved weapon handling (reduced weapon movement drag). |
Scout | 30% reduced enemy detection range; map markers generate radar scans. |
Servo-Assisted | 30% increased throwing range; 50% additional limb health. |
Siege-Ready | 30% increased primary weapon reload speed; 30% increased primary weapon ammo capacity. |
Unflinching | 95% reduced recoil flinching. |
Helldivers 2 Armor Passive Tier List:
Tier | Armor Passive | Rationale |
---|---|---|
S | Engineering Kit | Significantly increases utility; crucial for destroying objectives and controlling crowds. |
Med-Kit | Dramatically improves survivability, especially when combined with the Experimental Infusion booster. | |
Siege-Ready | Boosts ammo capacity and reload speed, making it invaluable for sustained combat, especially with high-consumption weapons. | |
A | Democracy Protects | Excellent early-game survivability; provides a significant chance to negate lethal hits. |
Extra Padding | Provides a consistent boost to overall damage resistance. | |
Fortified | Highly effective against Automatons, mitigating explosive damage and improving weapon effectiveness against them. | |
Servo-Assisted | Ideal for ranged stratagem deployment and increased survivability against Terminid claw attacks. | |
B | Peak Physique | Situational; melee combat is generally avoided, but the weapon handling improvement offers some benefit. |
Inflammable | Effective against fire-weak enemies and in fire-heavy environments. | |
Scout | Useful for revealing enemy positions, but lacks broader utility compared to other passives. | |
C | Acclimated | Limited value due to the specialized elemental damage types of each faction; rarely will you face all four elements simultaneously. |
Advanced Filtration | Only beneficial for gas-focused builds, and the overall impact is not substantial. | |
Electrical Conduit | Primarily useful against the Illuminate, but other passives offer greater overall effectiveness. | |
Unflinching | Minimal impact on combat effectiveness; the reduction in camera shake and recoil is barely noticeable. |
This tier list and information should help you tailor your Helldivers 2 experience to your preferred playstyle and mission objectives. Remember to adapt your armor passive choices based on the specific challenges each mission presents.