Mastering Kingdom Come: Deliverance 2's Perk System: Prioritizing Your Upgrades
Kingdom Come: Deliverance 2 offers immense character customization, but choosing the right perks can feel overwhelming. This guide highlights the most impactful perks to acquire early, regardless of your preferred playstyle. While any build is viable, these perks provide significant advantages.

Disclaimer: Kingdom Come: Deliverance 2 allows for diverse character builds—from brute-force knights to charismatic negotiators. However, certain perks offer broader utility.
Essential Early Perks:
Main Level:
- Opportunist: Mitigates reputation loss (10% reduction).
- Charming Man: Amplifies reputation gains (10% increase). Maintaining a strong reputation is crucial, especially on a first playthrough. Prioritize these two perks.
- Martin's Heritage/Radzig's Heritage: Choose based on your skill focus. Martin's boosts Sword Fighting, Crafting, and Survival; Radzig's enhances Heavy Weapon, Shooting, and Scholarship.
- Good Natural: Enhances persuasion (+2 Persuasion, Impression, and Presence).
- Blood of Siegfried: Increases armor rating by 10 points.
- Heroic Vigour: Each Vitality level grants an additional Stamina point (retroactive).
Strength:
- Hard-Working Lad: Halves the weight of sacks and bodies, increasing carrying capacity by 8 pounds.
- Pack Mule/Strong as a Bull: Further increase carrying capacity (12 and 20 pounds respectively). Prioritize increased carrying capacity for efficient looting.
- Heracles: Increases Charisma by 1 for every 5 Strength levels (beneficial even for stealth builds).
Agility:
- Creeping Phantom: Increases sneaking speed by 15%. Essential for stealth gameplay.
- Finesse/Viper: Increases slashing/piercing damage by 5% (choose based on weapon preference).
Vitality:
- Ascetic: Slows nourishment depletion by 30%.
- Well-Dressed: Slows dirt accumulation by 20%. These perks enhance convenience and immersion.
- Marathon Runner: Reduces Stamina consumption while sprinting by 20%.
- Diehard: Prevents one fatal blow, restoring 25% health (with a cooldown).
Speech:
- Hustler: Facilitates selling stolen goods, granting Stealth and Thievery experience.
- Jack of All Trades: Provides +2 to skill checks and doubled experience from them.
- Partner in Crime: Allows selling stolen goods undetected. Speech perks are exceptionally powerful, synergizing well with various gameplay aspects.
These perks significantly enhance your early game experience. Remember to consult additional resources, such as The Escapist, for further gameplay tips and strategies.