Manor Lords is an early access city-builder set in medieval Europe where you can become the lord of your land, overseeing peasants and managing your realm. Stay updated with the latest news and developments to enhance your gameplay experience!
← Return to Manor Lords main article
⚫︎ Manor Lords celebrates its first year in Early Access with significant development strides and new features. What started as a solo project has now grown to include a team of experts in programming, art, design, and AI.
The upcoming updates promise smarter AI for village management, a detailed records view to monitor production and consumption, a revamped approval system, and a new building upkeep mechanic. Furthermore, stone construction will be expanded with the addition of quarries and lime kilns, enabling more advanced structures.
⚫︎ Manor Lords has been honored with the title of Best Indie Game of 2024
at the Digital Vikings Awards, as announced by publisher Hooded Horse on Twitter. The accolade was bestowed during DevGAMM in Gdańsk, with heartfelt thanks to both @\_DigitalVikings and @DevGAMM for their support of indie games and developers.
⚫︎ A new preview for Manor Lords highlights upcoming features such as stone castles with modular upgrades, a new map called Devil’s Hill designed for strategic battles, and a complete overhaul of the development tree.
⚫︎ Hotfix 0.8.029 is now available, bringing beta-tested fixes to the main branch of Manor Lords. Notable updates include improved storage building operations with updated pickup zones, a fix for artisans halting work post-residential upgrades, and the replacement of small vegetable patches with storage sheds to resolve villager pathing issues.
⚫︎ A new beta patch (0.8.017) for Manor Lords is live, introducing a marketplace rework, new maps, and tavern upgrades. Players are recommended to back up their save files before switching to the beta and to uninstall all mods, which might cause crashes.
Read more: Manor Lords Gets Reworked Markets and New Maps in Latest Beta Patch (Steam)
⚫︎ Manor Lords has surpassed 1 million sales within its first day and reached a peak of 170,000 concurrent players on Steam, setting a new benchmark for city builders and similar genres. Publisher Hooded Horse expressed gratitude to fans and announced an upcoming patch to tackle bugs, balance issues, and enhance gameplay systems based on player feedback.
Read more: Manor Lords Shares Future Plans After Getting 1 Million Sales in a Day (Game8)
⚫︎ Hooded Horse CEO Tim Bender announced on Steam that Manor Lords will launch with a 25% discount. He thanked fans for their robust support, noting the game's 3.2 million wishlists and the dedication of its solo developer, Greg. Bender stressed that there is no rush to purchase at launch, encouraging players to support the game at their convenience.
Read more: Manor Lords CEO Will Offer 25% Discounts Often for Players Tight on Money (Game8)
⚫︎ Hooded Horse CEO Tim Bender addressed pricing concerns on Reddit, explaining Manor Lords' use of regional pricing. Instead of a universal price, the game adjusts costs according to local currencies and economic conditions to ensure fairness and affordability.
Bender mentioned that not disclosing the U.S. price beforehand helps prevent confusion and misinterpretations about affordability in other regions, with complete pricing details to be revealed at launch.
Read more: Manor Lords Is Hiding Its Price On Purpose For You, The Consumer (Game8)