MultiVersus is slated to shut down in May with the end of Season 5, but a recent update dramatically altering combat speed has ignited a surge of renewed player enthusiasm and a fervent #SaveMultiVersus social media campaign.
The Warner Bros. platform fighter's community eagerly launched into Season 5 on February 4th, 9 am PT. While developer Player First Games had previously announced the game's closure, teasing the inclusion of Aquaman and Lola Bunny as final playable characters, the update delivered sweeping movement changes, resulting in significantly faster gameplay. This fundamental shift, long-requested by players, has arrived unexpectedly close to the game's end.
#SaveMultiversus https://t.co/xZAfif5XAe
— Mlick (@Mlickles) February 5, 2025
Players immediately noticed the increased combat speed showcased in Player First's Season 5 Combat Changes Preview video on X/Twitter. The difference is stark for veteran players; characters chain combos and traverse the screen with unprecedented speed. This marks a dramatic departure from the floaty gameplay criticized during the 2022 beta and even surpasses the speed seen in last year's May relaunch.
Season 5 patch notes attribute the speed increase to a reduction in hit pause across most attacks. This results in faster combos regardless of character, with several characters—Morty, LeBron, Iron Giant, Bugs Bunny, Black Adam, and others—receiving further speed adjustments, including faster fall speeds during certain aerial attacks. Garnet's adjustments aim to balance her already high speed, enhancing ground ringout potential while reducing aerial ringout.
>game dies
— Bring Back Banjo (@BringBackBanjoK) February 3, 2025
>they finally start doing clever marketing
>they actually improve the gameplay
Yeah sounds about right https://t.co/2375drzNCU
MultiVersus Season 5 transforms the nearly year-old game into a vastly different experience, offering players far more than just two new characters. However, this revitalization is bittersweet; the game will shut down completely on May 30th, ending seasonal content and removing it from digital stores, leaving only offline modes.
This leaves fans stunned and frustrated, as the game achieves its full potential just as it's being shut down. X user @PJiggles_ aptly described MultiVersus as "the most interesting bad game in existence," highlighting its beta, relaunch, and sudden speed increase. Professional Smash player Mew2King questioned Player First's timing, asking why these improvements weren't implemented sooner.
Sooooo
— Colin (@IntroSpecktive) February 4, 2025
You announced the game was shutting down but then fixed the thing that made players quit
What https://t.co/YfvGsOiEv5
A Reddit user lamented, "but man, if this was how the relaunch started off we could’ve really had something." Another Reddit user, Desperate_Method4032, stated the Season 5 update fixed "every issue I had with the game," praising improved shield animations and overall polish, expressing hope, albeit cautiously, for a potential reversal of the shutdown decision.
Despite some holding out hope, Player First and Warner Bros. remain committed to the closure. Director Tony Huynh shared closing thoughts and addressed player concerns on X. Real-money transactions were disabled on January 31st, and the Season 5 premium battle pass is now free.
MultiVersus will officially shut down at 9 am PT on May 30th. While the shutdown proceeds, players find solace and humor in creating and sharing memes, marking a bittersweet end to a game that finally met expectations just before its demise.
This is what it feels like seeing everyone playing S5 #MultiVersus #SaveMultiVersus https://t.co/7DS03efXCg
— Spider-Man For MultiVersus #SaveMultiVersus (@SpiderManForMVS) February 4, 2025
Multiversus dropping good gameplay while on its death bed https://t.co/gnxRAegeeO https://t.co/r2QGcE6W6x
— Sho (@Shoyoumomo_) February 4, 2025