Sony's ambitious games-as-a-service strategy falters, leading to widespread player disappointment. The company's 2022 announcement of twelve planned game services by 2025 has resulted in the abrupt cancellation of nine projects, sparking outrage among gamers.
Former SIE president Jim Ryan's 2022 announcement aimed to adapt to the evolving gaming landscape. However, this shift raised concerns among players who feared a neglect of single-player titles. Despite assurances to the contrary, Sony has now confirmed the cancellation of nine of the twelve anticipated projects.
While Helldivers 2 proved successful, high-profile casualties include Concord, Payback, The Last of Us: Factions, Spider-Man: The Great Web, and a God of War title in development at Bluepoint Games.
The cancellations primarily affect Sony's push into the games-as-a-service market, with critics suggesting the company prioritized trends over its core strengths. Projects from Bend Studio and Bluepoint Games face significant delays, potentially extending for several years.