Elden Ring Nightreign is an eagerly awaited spin-off from FromSoftware's acclaimed Elden Ring! Dive into the latest updates and developments of this upcoming game!
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⚫︎ As the launch of Elden Ring: Nightreign draws near, FromSoftware has revealed a new playable character, Raider, via a trailer on Twitter (X) on April 15. This aging Viking character wields a formidable axe and demonstrates powerful combat abilities, including taking down a dragon single-handedly. The trailer also showcases his unique ability to summon a large monolith block, which creates elevated platforms to aid ranged characters and enhance Raider's aerial attack strategy.
⚫︎ FromSoftware has released a trailer for Duchess, one of the eight predetermined playable characters in Elden Ring: Nightreign. Unlike its predecessor, Nightreign does not feature a character creator, opting instead for eight fixed characters, four of which have been revealed so far.
Read more: [Elden Ring Nightreign Reveals New Duchess Character](Game Rant)
⚫︎ Elden Ring: Nightreign will include bosses from previous Elden Ring and FromSoftware titles. However, director Junya Ishizaki clarified in an interview with GameSpot that these familiar foes are included primarily for gameplay enhancement, not for deep lore connections.
⚫︎ In PC Gamer Magazine Issue 405, director Junya Ishizaki revealed that Elden Ring: Nightreign will feature procedurally generated environmental elements such as volcanoes, swamps, and forests. These dynamic terrain changes are designed to offer a unique world with each playthrough, as reported by GamesRadar.
Read more: Elden Ring Nightreign Procedurally Generated Maps Guarantee No Two Playthroughs Are the Same
⚫︎ Elden Ring: Nightreign director Junya Ishizaki emphasized in an interview with PC Gamer that the game's roguelike features were developed to condense the RPG experience, not to follow industry trends. This design aims to create a more focused loop of exploration, character building, and leveling.
⚫︎ Kadokawa has released Elden Ring: Become Lord II, the final volume of the full-color visual comic series, priced at 3,300 yen (approximately $21.45). Available for purchase on platforms like Book Walker and Amazon Japan, this volume completes the Become Lord storyline, following the first volume's debut in June 2024.
Read more: Elden Ring: Become Lord II Completes the Comic’s Storyline
⚫︎ As anticipation builds for Elden Ring: Nightreign, scalpers have begun selling access to the upcoming Network Test, scheduled for February 11. Despite not having actual codes yet, sellers are using screenshots of confirmation emails as proof on platforms like eBay. This test offers fans an early hands-on experience with Nightreign, a standalone multiplayer survival action RPG set in the Elden Ring universe.
Read more: [Elden Ring Nightreign Network Test Confirmations Sent Out, Immediately Scalped](The Gamer)
⚫︎ Bandai Namco and FromSoftware have opened registration for the Elden Ring: Nightreign closed network test, which will run from February 14 to 16 on PlayStation 5 and Xbox Series X|S.
Read more: Elden Ring Nightreign closed network test registration now available
⚫︎ An Elden Ring enthusiast, known as chickensandwich420, has pledged to battle Messmer from the upcoming Shadow of the Erdtree DLC daily with a different weapon and without taking a single hit, until Elden Ring: Nightreign is released. The player decided to focus solely on Messmer due to time constraints, particularly their final year of university, as reported by TheGamer.
Read more: [An Elden Ring player has promised to fight Messmer every day with a new weapon until FromSoftware releases Elden Ring: Nightreign](PC Gamer)
⚫︎ Elden Ring: Nightreign will not include the iconic player messaging system from previous FromSoftware titles, according to director Junya Ishizaki in an interview with IGN Japan. The decision was made due to the game's session-based structure, where each playthrough lasts about 40 minutes. Nightreign introduces a roguelike format set in the procedurally generated realm of Limveld, with a three-day progression system and co-op gameplay for up to three players.
Read more: Elden Ring Nightreign won’t have Dark Souls’ best feature, but for good reason
⚫︎ In an interview with Famitsu, game director Junya Ishizaki revealed that Elden Ring: Nightreign will feature a limited number of enemies from the Dark Souls series. These additions reflect the chaos brought into the world by the Night King and align with the game’s thematic focus on disruption. Set in a parallel universe, Nightreign allows FromSoftware to reference its previous titles.
Ishizaki also disclosed that the game will include eight distinct playable characters, each with unique abilities and backstories. A new progression system will unfold the world over three virtual days, with each cycle introducing changes to the map, new events, enemies, and points of interest. Exploration will be supported by the Spectral Hawk, a companion designed to help players discover shortcuts and navigate the evolving landscape.
Read more: Elden Ring: Nightreign to Feature Some Enemies From the Dark Souls Series
⚫︎ Elden Ring: Nightreign will offer both single-player and three-player co-op modes, but will not support two-player gameplay. In an interview with IGN, game director Junya Ishizaki confirmed that the game is designed for solo or trio play, with no option for duos. Players can team up in groups of three to tackle bosses during the network test, set for early 2025.
Read more: Elden Ring Nightreign can be played in 3-player co-op or single player, but not as a duo
⚫︎ Bandai Namco and FromSoftware have announced that registration for the Elden Ring: Nightreign Network Test will open on January 10, 2025. The test will be available on PS5 and Xbox Series X|S, and is scheduled for sometime in the following month.
Read more: [Registration for the ELDEN RING NIGHTREIGN Network Test will open on January 10, 2025](Elden Ring Official X Account)