Orcs Must Die! Deathtrap is a thrilling strategy roguelike where you build elaborate defenses to combat relentless waves of orcs. Stay updated with the latest news and developments from the game!
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⚫︎ Robot Entertainment has released the “Gnomecoming” update, enhancing the gameplay with the addition of the Gnome Balloonist for extra ceiling trap space, Rift Surges that amplify trap damage, and Kobold Mounds that spawn waves of enemies. The update also introduces an intriguing new organic trap, the Orc Eater, alongside a fresh map, Resort Canal.
Read more: Gnomecoming Update (LIVE NOW) - New Content & More! (Steam)
⚫︎ Robot Entertainment teased a new content update for Orcs Must Die! via a vibrant social media post showcasing a vacation-themed setting with the caption, “SOUND THE SIRENS!” This upcoming update promises an “all-inclusive orc-slaughtering vacation package,” set to launch in early May 2025.
Read more: Orcs Must Die! Deathtrap Teases New Upcoming Content for Early May (Official Orcs Must Die! X Page)
⚫︎ The Arcane Update has been unleashed by Robot Entertainment for Orcs Must Die! Deathtrap, infusing the game with magical new content. This significant update introduces the playable War Mage, remixed maps, innovative traps, and a formidable new enemy, challenging players to rethink their strategies.
Read more: Arcane Update (LIVE NOW) - New War Mage, Traps, Maps, & More! (Steam)
⚫︎ Patch 1.0.12 for Orcs Must Die! Deathtrap has been released, featuring an extensive list of crash fixes, gameplay tweaks, and quality-of-life enhancements. This update tackles crash issues related to trap placement, game startup, multiplayer disconnections, and Xbox-specific problems. It also refines trap behaviors like the Swinging Mace and Molten Gold, corrects Thread stacking issues like the Giant Morningstar, and improves visual and status effects for elements such as poison clouds and Freeze Death. Additionally, balance adjustments have been made to enemy behaviors, including Ghostfang, Kobold Sappers, and AI pathing.
Read more: Orcs Must Die! Deathtrap Patch 1.0.12 - Bug Fix and Gameplay Mega-Update (Official Orcs Must Die! Website)
⚫︎ Robot Entertainment has rolled out Patch 1.0.9 for Orcs Must Die! Deathtrap, bringing gameplay enhancements, new mechanics, and bug fixes. A new Rift Barricade trap, offering high durability and the ability to boost adjacent traps at the cost of rune coins, has been added. The Thread mechanics have been revamped, allowing players to reroll or skip Thread choices using rune coins, with costs that reset per mission. The Thread system has undergone a comprehensive rebalance, with many Threads combined and buffed, mutual exclusivity removed from several, and “Double Wide” reclassified as a Cursed Thread.
Read more: Rift Barricades and Thread Rerolls are Coming to Orcs Must Die! Deathtrap's Patch 1.0.9 (Official Orcs Must Die! Website)
⚫︎ Patch 1.0.8 for Orcs Must Die! Deathtrap introduces a variety of bug fixes, balance adjustments, and quality-of-life enhancements based on community feedback. Key bug resolutions include crash fixes, lobby visibility issues, and corrections to ability descriptions. Quality-of-life improvements now enable players to increase difficulty without defeating the final boss, hide damage numbers in settings, and experience new onboarding for new profiles. Additional features enhance HUD elements, NPC notifications, and social menu access in mission select.
Read more: Orcs Must Die! Deathtrap Gets a New Update Addressing Major Player Feedback, Including Barricade Buffs (Official Orcs Must Die! Deathtrap Twitter)
⚫︎ Following the launch of Orcs Must Die! Deathtrap, the developers have outlined a roadmap of forthcoming free content updates, featuring new characters, maps, enemies, features, and game systems.
Read more: Orcs Must Die! Deathtrap is Getting New Maps, Orcs, and War Mages, as Revealed in Latest Post-Launch Snapshot (Steam)
⚫︎ Robot Entertainment announced Orcs Must Die! Deathtrap, a new installment in the beloved tower defense series, slated for a 2025 release. This game expands on the series' signature mix of humor and chaotic trap-based combat, introducing four-player co-op and roguelite mechanics. Features include randomized buffs and debuffs for heroes, traps, weapons, stats, and levels, as well as dynamic conditions like changing weather and time of day. Players can opt to continue battling waves of orcs to stack bonuses or retreat to a central hub for permanent upgrades.
Read more: Orcs Must Die! Deathtrap to continue killing Orcs in 2025 with new co-op thrills and roguelite progression (Rock Paper Shotgun)