Freedom Wars Remastered: A Deep Dive into Weapon Types
Freedom Wars Remastered allows players to equip two weapons of their choice for each Operation, offering diverse strategic options. With six distinct weapon types available, players can tailor their character to match their preferred playstyle. The game features three gun types and three melee types, all fully customizable. Let's explore each weapon type's unique attributes:
Weapon Types in Freedom Wars Remastered
New weapons are acquired through Operations or purchased from Zakka in The Warren. While Comrades' weapons are pre-determined, players have complete control over their Accessory's weapon. Weapon changes are penalty-free, encouraging experimentation.
Weapon Type | Traits |
---|---|
Light Melee | Rapid attacks ideal for swift combat against single targets. Can sever Abductor limbs without a Flare Knife. |
Heavy Melee | Wide-swinging attacks delivering substantial damage. Well-placed attacks multiply damage against multiple Abductor limbs. Charged attacks launch the player into the air. Slightly reduces movement speed. |
Polearm | Attacks involve charging through enemies, offering mobility and evasion. Charged attacks launch the polearm for significant ranged damage. |
Assault Weapons | High ammo capacity, suitable as a primary weapon for gun-focused builds. Can be fired while grappled with the Thorne for advantageous positioning. |
Portable Artillery | High single-shot damage with limited ammo. Explosive area-of-effect shots can hit multiple limbs for increased damage. Reduces movement speed. |
Autocannons | High rate of fire with ample ammo and magazine size. Individual shots have lower damage, compensated by rapid fire. Reduces movement speed. |
Importantly, Accessories using gun weapons are not limited by ammo constraints, unlike the player character.