自由戰爭重新製作:深入研究武器類型
Remastered Remastered允許玩家為每次操作配備他們選擇的兩種武器,提供各種戰略選擇。 使用六種不同的武器類型,玩家可以量身定製角色以匹配他們喜歡的遊戲風格。 該遊戲采用三種槍支類型和三種近戰類型,全都可以完全自定義。讓我們探索每種武器類型的獨特屬性:
自由戰的武器類型重新製作
新武器是通過操作購買或從沃倫的Zakka購買的。同誌的武器是預先確定的,但玩家可以完全控製其配件的武器。 武器更換是無罰款的,令人鼓舞的實驗。
Weapon Type | Traits |
---|---|
Light Melee | Rapid attacks ideal for swift combat against single targets. Can sever Abductor limbs without a Flare Knife. |
Heavy Melee | Wide-swinging attacks delivering substantial damage. Well-placed attacks multiply damage against multiple Abductor limbs. Charged attacks launch the player into the air. Slightly reduces movement speed. |
Polearm | Attacks involve charging through enemies, offering mobility and evasion. Charged attacks launch the polearm for significant ranged damage. |
Assault Weapons | High ammo capacity, suitable as a primary weapon for gun-focused builds. Can be fired while grappled with the Thorne for advantageous positioning. |
Portable Artillery | High single-shot damage with limited ammo. Explosive area-of-effect shots can hit multiple limbs for increased damage. Reduces movement speed. |
Autocannons | High rate of fire with ample ammo and magazine size. Individual shots have lower damage, compensated by rapid fire. Reduces movement speed. |
重要的是,與玩家角色不同,使用槍支武器的配件不受彈藥約束的限製。