自由战争重新制作:深入研究武器类型
Remastered Remastered允许玩家为每次操作配备他们选择的两种武器,提供各种战略选择。 使用六种不同的武器类型,玩家可以量身定制角色以匹配他们喜欢的游戏风格。 该游戏采用三种枪支类型和三种近战类型,全都可以完全自定义。让我们探索每种武器类型的独特属性:
自由战的武器类型重新制作
新武器是通过操作购买或从沃伦的Zakka购买的。同志的武器是预先确定的,但玩家可以完全控制其配件的武器。 武器更换是无罚款的,令人鼓舞的实验。
Weapon Type | Traits |
---|---|
Light Melee | Rapid attacks ideal for swift combat against single targets. Can sever Abductor limbs without a Flare Knife. |
Heavy Melee | Wide-swinging attacks delivering substantial damage. Well-placed attacks multiply damage against multiple Abductor limbs. Charged attacks launch the player into the air. Slightly reduces movement speed. |
Polearm | Attacks involve charging through enemies, offering mobility and evasion. Charged attacks launch the polearm for significant ranged damage. |
Assault Weapons | High ammo capacity, suitable as a primary weapon for gun-focused builds. Can be fired while grappled with the Thorne for advantageous positioning. |
Portable Artillery | High single-shot damage with limited ammo. Explosive area-of-effect shots can hit multiple limbs for increased damage. Reduces movement speed. |
Autocannons | High rate of fire with ample ammo and magazine size. Individual shots have lower damage, compensated by rapid fire. Reduces movement speed. |
重要的是,与玩家角色不同,使用枪支武器的配件不受弹药约束的限制。