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Clair Obscur Patch 1.2.3 Nerfs Maelle's Stendahl

Author : David
Apr 04,2026

Sandfall Interactive, the developer behind Clair Obscur: Expedition 33, has rolled out Patch 1.2.3 for its critically acclaimed RPG across all platforms.

This update introduces numerous fixes alongside significant balance adjustments, most notably nerfing the game's most overpowered build (full patch notes below).

The studio had hinted at these impending changes, explaining they hadn't planned early balance revisions—only bug fixes—"unless something critically unbalanced emerged."

"Well, Stendhal certainly qualified," the developer noted.

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The problematic build centered on young fencer Maelle and her Medalum sword, which unlocked a Virtuose Stance granting 200% bonus damage. Players exploited this by stacking abilities with the Stendahl skill—capable of devastating Void damage—to achieve billions in damage output, enough to one-shot the final boss.

"Throughout development, this combination underperformed, so we substantially boosted its damage right before launch—clearly overcompensating. It ultimately rendered other combat options obsolete," Sandfall admitted.

"We still encourage creative game-breaking strategies—which remain entirely possible—but Stendhal had trivialized the challenge."

This rebalance arrives in Clair Obscur's first comprehensive hotfix. While Stendhal retains its potency as a high-damage skill with strong synergy potential, its power now better aligns with other abilities.

The patch also resolves what appears to be a bug where Medalum's third Lumina erroneously doubled all Virtuose Stance damage rather than exclusively amplifying Burn effects.

Key highlights from today's patch:

Corrected Medalum's third Lumina incorrectly doubling all Virtuose Stance damage (now only affects Burn damage). Reduced Stendhal's damage output by 40%.

Maelle's Customization Options - Clair Obscur: Expedition 33

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Clair Obscur has become Sandfall's breakout success, surpassing 2 million copies sold—particularly impressive considering its simultaneous Game Pass launch alongside Bethesda's Oblivion Remastered.

When Bethesda unexpectedly released The Elder Scrolls IV: Oblivion Remastered alongside Clair Obscur's debut, many anticipated stiff competition. Surprisingly, both RPGs found substantial audiences.

The title's remarkable performance even drew commendation from French President Macron. New players should review our essential tips before diving in.

Clair Obscur: Expedition 33 Version 1.2.3 Patch Details:

Steam Deck Improvements

Corrected improper menu background displays on Steam Deck

Ultrawide Resolution Fixes

Eliminated post-cutscene zoom issues in ultrawide resolutionsOptions menu visuals no longer stretch improperlyUltrawide combat UI now renders correctlySettings adjustments no longer minimize gameCutscenes properly support 32:9 aspect ratioFullscreen title display on ultrawide launch

Mouse & Keyboard Optimization

Expedition Menu prompts now respond correctly to keyboard inputsMouse responsiveness persists after initial useUI navigation preserves cursor visibilityMenu navigation isn't blocked by mouse clicksJump counter attacks register single mouse presses

World Map Collision Fixes

Addressed stuck locations:
Near Stone Wave Cliff's lantern clusters
Shipwreck by Forgotten Battlefield entrance
Bourgeon encounter area near Stone Wave Cliffs
Rocks between Spring Meadows and Abbest Cave
Various rooftop and coral jump points
Cave ruins behind Flying Manor
Bridge connecting Flying Waters and Spring Meadows
Rock formations near Flying Waters
Terrain near Flying Waters exit

Esquie Pathing Corrections

Fixed instances where Esquie would:
Fall through painted bridges during takeoff
Collide with floating structures near Visages
Get trapped near Flying Waters entrance
Stuck near Blades' Graveyard hammer

Weapon & Skill Adjustments

Corrected Lithelim's high-level scaling (Vitality scaling reduced from A→C initial, maintains S max; added Luck scaling)
Fixed Blizzon's late-game scaling (Luck scaling adjusted from B→C initial, keeps S max; added Defense scaling)
Addressed Medalum's incorrect damage calculation
Reduced Stendhal damage by 40%

Miscellaneous Fixes

Stone Wave Cliffs boss completable in NG+
Journal UI no longer blocks progression
Free aim functionality restored
Lune/Monoco spawn points corrected
Camp sequence breaking resolved
"Discovering the Truth" cutscene duplication fixed
Credits sequence updated

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