A shocking discovery on Reddit reveals a game-breaking bug in Marvel Rivals that disproportionately affects players with less powerful PCs. Low FPS (frames per second) directly impacts several heroes, resulting in significantly reduced movement speed and damage output! This effectively transforms Marvel Rivals, already a demanding game on PC hardware, into a pay-to-win experience, where the "payment" is in the form of upgraded PC components.
This is undeniably a bug, not an intended game mechanic. However, a swift fix isn't guaranteed. The underlying issue stems from the Delta Time parameter – a crucial element in game development that ensures consistent gameplay regardless of frame rate. Resolving this complex technical problem will likely require considerable developer time and effort.
Currently, the following heroes are known to be affected:
These characters exhibit slower movement, reduced jump height, and diminished damage. The possibility remains that other heroes are also impacted. For now, the most practical solution is to optimize your in-game settings to improve FPS, even if it means compromising visual fidelity.