The studio is currently on a mission to bolster its team, actively seeking senior combat system designers with a knack for Unreal Engine 5 and a passion for crafting epic boss fights. This move signals their commitment to enhancing the combat system for an upcoming project, which could be a thrilling sequel to the Hellblade series or an entirely new venture.
The primary aim of these enhancements is to revolutionize the combat experience, making battles more diverse, intricate, and responsive to the environment. While the Hellblade series has been celebrated for its stunning combat choreography, the encounters have often felt somewhat linear and repetitive. The new system is designed to introduce deeper interactions with adversaries, ensuring that each fight feels fresh and unique. The studio appears to be drawing inspiration from games like Dark Messiah of Might and Magic, where battles were transformed by a rich array of environmental elements, location-specific features, varied weaponry, and the protagonist's unique abilities. This approach promises to elevate the combat dynamics to new heights, offering players a more immersive and engaging experience.