The Last of Us Part II Remastered's PC release on April 3rd, 2025, necessitates a PlayStation Network (PSN) account, sparking controversy among potential players. This requirement, also present in previous PC ports of PlayStation exclusives, forces players to create or link a PSN account to access the game, a decision met with past backlash.
While Sony's bringing beloved titles like The Last of Us Part II to PC via Steam is a positive step, the PSN requirement is a significant drawback. The original Last of Us Part I, released on PC in 2022, also had this requirement. While understandable from a business perspective, aiming to expand Sony's user base, the move is risky given past negative reactions.
The Steam page explicitly states the PSN account necessity, allowing players to link existing accounts. This detail, easily overlooked, is potentially problematic. The strong negative response to similar requirements in the past, notably leading to Sony's removal of the PSN requirement from Helldivers 2, highlights the potential for further backlash.
While a PSN account is free, the added step of account creation or linking is inconvenient. Furthermore, PSN's unavailability in all regions creates accessibility issues, potentially excluding some fans. This restriction is particularly jarring given the Last of Us franchise's focus on accessibility within the gaming community. The game's single-player nature further questions the need for a PSN account, unlike games with multiplayer components where such a requirement might be more justifiable. The decision appears primarily focused on driving PSN adoption, a strategy that risks alienating a portion of the PC gaming audience.