On the game's Reddit, one of the most discussed topics was a demonstration of hitboxing, the invisible geometry responsible for object collisions in video games. In a notable example, Spider-Man, despite being a few meters away from his target, managed to land a hit on Luna Snow, which was captured and shared by the game community. There have been other instances where hits appeared to pass by enemies but still registered as successful hits. Some players have speculated that this could be due to lag compensation, a feature intended to adjust for differences in player connections. However, the core issue seems to stem from flawed hitbox mechanics.
Several professional players have demonstrated that aiming slightly to the right of the crosshair consistently results in a damaging hit, whereas aiming to the left does not register a hit. This issue has now been highlighted with specific examples showing that multiple characters' hitboxes are malfunctioning.
Marvel Rivals, often dubbed the "Overwatch killer," has made a strong debut, achieving remarkable sales on Steam. On its first day, the game reached a peak of over 444,000 concurrent players, a number that matches the population of Miami, Florida. While the game has been praised for its engaging gameplay, a significant grievance among players is its optimization. Users with graphics cards such as the Nvidia GeForce 3050 have reported noticeable drops in frame rate. Despite these issues, the consensus is that Marvel Rivals is a fun game that offers good value for money. Additionally, the game's revenue model is user-friendly.
A standout feature of Marvel Rivals is that its battle passes do not expire. This means players who purchase a battle pass won't feel pressured to play incessantly to complete it, which can significantly influence how players perceive and enjoy the game. This aspect alone could be a major draw for those looking for a more relaxed gaming experience.