inZOI game director Hyungjun Kim recently revealed intriguing details about a planned Karma system, introducing a paranormal element to the realistic life simulation. This system will determine the fate of deceased Zois, transforming them into ghosts based on their accumulated Karma points.
High Karma Zois will transition to the afterlife, while those with insufficient points remain as ghosts, bound to the world until their Karma is restored. The exact methods for restoring Karma remain undisclosed.
Kim emphasized a balanced approach, aiming to integrate this paranormal mechanic without overshadowing core gameplay. Early Access will feature limited ghost interactions, primarily special conversations under specific circumstances and at designated times.
Kim expressed a desire to explore more fantasy elements in the future, suggesting that occasional departures from strict realism could enhance the game's overall appeal.
A sponsored video by content creator MadMorph offered a sneak peek at the Karma system's mechanics. The video showcased "Karma Interactions," a menu of actions impacting a Zoi's Karma score. Examples included negative actions like a prank (secretly farting on another Zoi), and positive actions like disposing of trash or liking a friend's post (though the latter wasn't demonstrated).
While the Early Access version (March 28, 2025 on Steam) focuses on the living Zois, the Karma system will play a more significant role in future updates.
The integration of this Karma system and the potential for ghostly encounters promises a unique and intriguing addition to inZOI's already compelling life simulation.