Welcome to ehr99.com ! Games Apps News Topics Ranking
Home > News > Civilization 7 Patch 1.0.1 Tackles Advanced Access Criticism

Civilization 7 Patch 1.0.1 Tackles Advanced Access Criticism

Author : Alexis
Mar 26,2025

Civilization 7 developer Firaxis has released patch 1.0.1 just in time for the strategy game's full launch, following an advanced access period that received a 'mixed' user review rating on Steam. Firaxis is actively addressing community feedback, focusing on issues with the user interface, map variety, and the absence of expected features.

In an interview with IGN ahead of the release of its third-quarter financial results, Take-Two CEO Strauss Zelnick acknowledged the negative reviews from both the press and players. However, he remained optimistic, stating that the "legacy Civ audience" would appreciate the game more with continued play. Zelnick described Civilization 7's early performance as "very encouraging."

Now that Civilization 7 is available to everyone, not just those who paid for advanced access, Firaxis has released Patch 2, exclusively for PC, Mac, Linux, and Steam Deck users. In a Steam post, Firaxis described this as "the first in a series of upcoming patches" aimed at addressing feedback from the advanced access period. The full patch notes are provided below.

It's important to note that Firaxis has temporarily disabled crossplay multiplayer to expedite updates for the PC version. This means that patches, including patch 1.0.1, may be deployed to PC at a different pace than on consoles. Firaxis clarified that this change will not affect console players engaging in cross-platform play with other console players or PC-to-PC multiplayer.

For those looking to dominate in Civilization 7, check out our comprehensive guides on achieving every victory type, understanding the significant changes from Civilization 6, and avoiding common mistakes. We also provide detailed explanations of all map types and difficulty settings to help you strategize effectively.

Civilization 7 1.0.1 Patch 2 - February 10, 2025

Gameplay
Windows PC/Mac/Linux/Steam Deck

  • Fixed an issue causing Ages in Epic and Marathon speed games to be shorter than intended.
  • City States will now transition into Friendly Independent Powers during Age Transition instead of disappearing. They will also start with more units in Exploration and Modern Ages.
  • Addressed inconsistencies with Naval Combat, ensuring Naval Units use correct Combat Strength values, take reciprocal damage, and move into the attacked tile after defeating another Naval Unit.
  • Completing the final milestone of a Legacy Path no longer adds Age Progress in the Modern Age, allowing more time to achieve a Victory.
  • Towns will automatically switch their focus back to Growing if they are no longer eligible for their chosen Focus due to population changes.
  • Future Civic is now repeatable in all Ages, with increased costs for repeated Future Tech and Future Civic.
  • Fixed an issue where too many bonuses to Growth could result in negative Food needed for the next growth event.
  • Improved Rail Networks to enhance the reliability of Settlements connecting to the Rail Network over water by building Ports.
  • Enhanced the Loyalty Crisis in the Antiquity Age, allowing the purchase of Villas in towns to manage settlement happiness.

A note about cross-play multiplayer: To expedite updates to the PC experience, patches may be deployed to PC at a different pace than on consoles, including today's Patch 1.0.1. As a result, cross-play between PC and console players is temporarily disabled. This will not affect console-to-console or PC-to-PC multiplayer.

AI
Windows PC/Mac/Linux/Steam Deck

  • AI will offer high-value Cities less often during Peace Deals.
  • In the Modern Age, AI will declare war less frequently at the start and consider Ideology more before Declaring War or offering Peace.
  • Other Leaders will have a decreased desire for war if neither party has an Ideology, but an increased desire for war with players of opposing ideologies, and a decreased desire for Peace with players of opposing Ideologies.

Camera
Windows PC/Mac/Linux/Steam Deck

  • Fixed an issue where the camera would focus on the lower end of the map when clicking on the minimap at native resolutions.

UI
Windows PC/Mac/Linux/Steam Deck

  • Replaced the Simplified Chinese font with the one used in Civilization VI, with further improvements planned for future patches.
  • Fixed issues with the Settlement menu not opening, yield icons not populating on available buildings when converting a town to a city, and text being cut off on the Global Yields Breakdown screen.
  • Added notifications for completed Espionage actions.
  • City projects are no longer displayed as purchasable.
  • Your current religion is now displayed first in the belief picker tabs.
  • Fixed issues with District health bars remaining on-screen after being fully healed and Leaders not having portraits when relationships change during gameplay.
  • Improved the alignment of leader names and portraits on the Age Summary and the spacing between Civ descriptions, unique units, and building icons on the loading screen.
  • Fixed an issue where the background color did not change when customized in the Player Customize tab.
Latest articles