The debate about the vitality of big single-player games resurfaces periodically, and recently, Swen Vincke, CEO of Larian Studios and the mastermind behind the acclaimed single-player game Baldur's Gate 3, has shared his strong views on the matter. In a post on X/Twitter, Vincke remarked that it's "that time of the year again when big single-player games are declared dead." He countered this notion with a simple yet powerful statement: "Use your imagination. They're not. They just have to be good."
Vincke's perspective carries significant weight, given Larian Studios' track record of crafting exceptional computer role-playing games (CRPGs) such as Divinity: Original Sin and Divinity: Original Sin 2, before successfully taking on the development of Baldur's Gate 3.
Known for his succinct and insightful commentary, whether at events like The Game Awards or in public statements, Vincke has consistently highlighted the importance of passion in game development, respect for both developers and players, and a genuine commitment to the craft. His latest comments on the ongoing debate about single-player games reinforce these values and offer reassurance to fans of the genre.
The year 2025 has already seen a notable single-player success with Warhorse Studios' Kingdom Come: Deliverance 2, and with several months remaining, there's ample opportunity for other single-player titles to shine.
Meanwhile, Larian Studios has decided to move on from Baldur's Gate 3 and the Dungeons & Dragons franchise to focus on creating a new intellectual property (IP). At this year's Game Developers Conference, Dan Ayoub, SVP of digital games at Hasbro, hinted to IGN that updates on the future of the Baldur's Gate series might be forthcoming.