The Marvel Cinematic Universe (MCU) has become a powerhouse in entertainment, weaving a tapestry of films and TV shows into a single, compelling narrative. However, Marvel video games have not followed suit, operating independently of one another. For instance, Insomniac's Marvel's Spider-Man games exist in a universe separate from Eidos-Montreal's Marvel's Guardians of the Galaxy. Similarly, upcoming titles like Marvel 1943: Rise of Hydra, Marvel's Wolverine, and Marvel's Blade are standalone stories without any interconnections.
Yet, there was a time when Disney entertained the notion of a Marvel Gaming Universe (MGU) that would mirror the MCU's success in the gaming world. So, what led to the abandonment of this ambitious project?
On The Fourth Curtain podcast, host Alexander Seropian and guest Alex Irvine delved into their experiences with the MGU concept. Seropian, known for co-founding Bungie, the creators of Halo and Destiny, later took the helm of Disney's video game division until his departure in 2012. Irvine, a veteran writer for Marvel games, contributed to the world-building and character development for the popular Marvel Rivals.
Irvine reminisced about the early days of working on Marvel games, mentioning the initial vision for an MGU. "When I first started working on Marvel games, there was this idea that they were going to create a Marvel gaming universe that was going to exist in the same way that the MCU did," he shared. "It never really happened."
Seropian revealed that the MGU was his brainchild, but it failed to secure funding from Disney's higher-ups. "When I was at Disney, that was my initiative, 'Hey, let's tie these games together.' It was pre-MCU," he explained. "But it didn't get funded."
Irvine, drawing from his experience with the innovative Halo alternate reality game I Love Bees, elaborated on the potential mechanics of the MGU. "That was so frustrating because we came up with all these great ideas about how to do it," he said. He envisioned integrating alternate reality game (ARG) elements, creating a central hub where players could interact across different games, and even linking comics and original content. However, the plan never came to fruition due to lack of funding.
The complexity of the MGU proposal may have contributed to its downfall. Irvine noted that the project raised challenging questions about how it would differentiate itself from the comics and movies, and how consistency would be maintained across the games. "Even back then, we were trying to figure out, 'If there's going to be this MGU, how is it different from the comics? How is it different from the movies? How are we going to decide if it stays consistent?' And I think some of those questions got complex enough that there were people at Disney who didn't really want to deal with them," he explained.
It's intriguing to consider what might have been if the MGU had received the necessary funding. Perhaps Insomniac's Spider-Man games would have shared a universe with Square Enix's Marvel's Avengers and Marvel's Guardians of the Galaxy, with characters crossing over and stories culminating in a grand, Endgame-like event.
Looking forward, there's curiosity about whether Insomniac's upcoming Marvel's Wolverine game will be set in the same universe as Marvel's Spider-Man, and whether characters from the Spider-Man games might make appearances in Wolverine.
Sadly, the MGU remains a tantalizing "what if" in the annals of video game history. Yet, in some alternate universe, perhaps it thrives as a reality.