Remedy Entertainment's ambition is to be a leading force in the gaming industry. Inspired by Naughty Dog, particularly the Uncharted series, Alan Wake 2 director Kyle Rowley envisions Remedy as "the European equivalent" of the renowned studio.
In a Behind The Voice podcast interview, Rowley detailed how this inspiration shaped Quantum Break and, subsequently, Alan Wake 2. He explicitly stated their goal: to become the European Naughty Dog.
This influence is clear in Alan Wake 2's cinematic presentation, lauded for its stunning visuals and compelling narrative. The game's success cemented Remedy's status as a top European developer.
Remedy's aspirations extend beyond the horror genre. Naughty Dog's mastery of cinematic single-player experiences, exemplified by Uncharted and The Last of Us (a critically acclaimed and award-winning franchise), serves as a benchmark.
Over a year post-launch, Alan Wake 2 continues to receive updates enhancing gameplay across all platforms. A significant improvement is the optimization for PS5 Pro, introducing a "Balanced" graphics option that combines the strengths of the Performance and Quality modes.
These updates also refine graphic settings for smoother frame rates and reduced visual noise, alongside addressing minor gameplay bugs, particularly within the Lake House expansion.