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Space Marine 2 developer studio boss prophesies the death of AAA games

Author : Anthony
Feb 27,2025

Space Marine 2 developer studio boss prophesies the death of AAA games

Matthew Karch, head of Saber Interactive, recently shared his perspective on the future of the gaming industry, predicting the decline of the high-budget AAA game model. Karch, whose company developed Warhammer 40,000 Space Marine 2, stated: “I think the era of $200, $300, $400 million AAA games is coming to an end. I don't think it's necessary. And I don't think it's appropriate… I think if anything has contributed to job losses [mass layoffs in the game industry] more than anything else, it's a budget of a few hundred million dollars [for games].”

This sentiment echoes a growing feeling among developers that the "AAA" designation is outdated and misleading. Once signifying high-quality, high-budget projects with low failure rates, it's now seen as representing a profit-driven competition that often compromises quality and innovation.

Revolution Studios co-founder, Charles Cecil, called the term "silly and meaningless," arguing that massive publisher investment has negatively impacted the industry. He points to examples like Ubisoft's Skull and Bones, initially touted as a "AAAA" title, as evidence of this trend. The term, according to Cecil, is a relic of a period of change, but change that wasn't beneficial to the industry as a whole.

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